Press [Ctrl] + X during game play to display the console window. Type one of the following codes then press [Enter] to activate the corresponding cheat function. The console window will close to confirm correct code entry.
Code: Effect
fightthepower: Get Rid of Power Requirement
hellomynameis: Change Mayor Name (add a space,
then the name you wish to change it to)
howdryiam: Get Rid of Water Requirement
sizeof: Magnify (1-100)
stopwatch: Pause Clock
tastyzots: Toggle Zots
weaknesspays: 1,000 added to Treasury
whatimeizit: Set Time (add a space, then the time)
whererufrom: Change City Name (add a space, then
the name you wish to change it to)
you don't deserve it: All Rewards
zoneria: Hide Empty Zone Color
recorder: Starts the recorder
gol: Map has greenish tint
dollyllama: Advisors now appear as llamas
To display the ' character, press ", then press [Backspace]
Reactivate God mode
To reenter God mode after you have created your City, hold [Ctrl] + [Alt] + [Shift] and click the "God Mode" button. The tools will not be the post-establishment tools, but will revert back to pre-city tools. They will remain that way as long as you stay in God mode, otherwise they go back to normal.
Double rewards
Enable the you don't deserve it code, and write down requirements for reward (hold the pointer over the picture.) Place that reward. Then, do the requirements for it. Neil Fairbanks will ask your permission to build the reward a second time in your city.
Brainwashing
On the adviser screen, click the query box, then click the "X" on the bad or good messages.
Save money on traffic
Building highways is a heavy hitter on your budget, and noisy as well. If you place two roads side by side and connect every segment with streets (roads have stoplights), then you should be able to get traffic moving just as fast as on highways, but much cheaper and quieter.
Abort Obliteration
If the "Obliterate City" button under "God Mode" was accidentally clicked, anytime before the game screen starts flashing white, press [Esc]. The game will stop the obliteration sequence.